package main

import "game/game"

func main() {
	// 初始棋盘大小
	board := game.InitBoard(9, 9)

	board.AddFlower(game.Flower{Colour: []int{1, 2, 3}}, 1, 0)
	board.AddFlower(game.Flower{Colour: []int{1, 2}}, 1, 1)
	board.AddFlower(game.Flower{Colour: []int{1, 2}}, 1, 2)
	board.AddFlower(game.Flower{Colour: []int{1, 2}}, 1, 3)
	board.AddFlower(game.Flower{Colour: []int{1, 2}}, 1, 4)
	board.PrintBoard()
}
